Scythe

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Designed by Jamey Stegmaier (Viticulture & Euphoria) and based on the art and worldbuilding of Jakub Rozalski, Scythe is an engine-building board game with 4x elements (explore, expand, exploit, exterminate) set in an alternate-history, 1920s Eastern Europe. Scythe tells the stories of 5 factions competing over an unclaimed patch of land surrounding the mysterious Factory.

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